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RE: Rules



Title: Message
If you look back in history, you will see this aspect debated in terms of whether there should be crossroads.
 
You need something of this sort, maybe a rule that each post must have a wall touching it, otherwise you could have a patch of 'desert' with nothing but posts.
 
Cheers
 
John
-----Original Message-----
From: owner-micromouse@cs.rhul.ac.uk [mailto:owner-micromouse@cs.rhul.ac.uk] On Behalf Of Daniel Chia
Sent: Tuesday, 7 September 2004 12:52 PM
To: micromouse@cs.rhul.ac.uk
Subject: RE: Rules

I feel that if every square must have at least one wall, this severely restricts maze design. Also, the combs feature tends to present a challenge to side sensing mice since they have to run their pivots blind as there is no reference point. Top sensing mice should still be able to find a reference point though.

 

My 2cents

 

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Daniel Chia

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     - Thomas Edison

E-mail:
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-----Original Message-----
From: owner-micromouse@cs.rhul.ac.uk [mailto:owner-micromouse@cs.rhul.ac.uk] On Behalf Of Duncan Louttit
Sent: 07 September 2004 02:07
To: micromouse@cs.rhul.ac.uk
Subject: RE: Rules

 

Hi Everyone,

        On to rule 4:

"Square posts, each 1.2cm x l.2cm x 5cm high, shall be placed at the four comers of each unit square (the lattice points). The micromouse maze shall be constituted such that there is at least one wall touching each lattice point, except for the destination square."

        The rule seems clear enough to me, but there has been an issue in the past about whether each square should have at least one wall. This bans the horrible "combs" that seem a feature of some far-eastern mazes and helps less well-controlled mice reach the centre.

        Comments please.

        Regards,

        Duncan